Sunday, September 28, 2008

Readings - All 3

Technologies of Location: After reading this reading i started having ideas about out game and how some of the ideas brought up in the text could relate to fitness freaks. Like "sensorial overload" and how this idea is combated in our game. For example simplying the "While doing and activity" interface. So that the user can get information from the ipaq quickley and easily without having to stop the activity.

Folded Space: The ideas of a maze used to delay a player. And in digital worlds the ability to make a game world much bigger than it appears. These are very interesting ideas no specifically for our game but worth thinking about never the less.

Mapping and Phychogeography: The way that maps and data are defined by the users. Interests me alot and is very valuable in our project. Like im not sure if i want a hard map in our game. I would quite like a user defined map or something like that. The idea of a map-less location.

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