Monday, September 29, 2008

Issue - Ipaq didnt have flash player

I was starting to try and get the swf file onto the ipaq and get flash to start playing from the beginning. I was able to do this on the computer but not on the actual ipaq. This was because the ipaq didnt have flash player. I tryed to look around on the internet and find the file and install it but i had some trouble. Doug ended up helping me out and now is working sweet. So yes first hurdle overcome. Here is a picture of the file working:

Sunday, September 28, 2008

Development - Flash

I have been working in flash to get a debugging page and also getting the ipaq to talk to flash. Here is a development picture. The text boxs will show to current GPS position when it is on.

Readings - All 3

Technologies of Location: After reading this reading i started having ideas about out game and how some of the ideas brought up in the text could relate to fitness freaks. Like "sensorial overload" and how this idea is combated in our game. For example simplying the "While doing and activity" interface. So that the user can get information from the ipaq quickley and easily without having to stop the activity.

Folded Space: The ideas of a maze used to delay a player. And in digital worlds the ability to make a game world much bigger than it appears. These are very interesting ideas no specifically for our game but worth thinking about never the less.

Mapping and Phychogeography: The way that maps and data are defined by the users. Interests me alot and is very valuable in our project. Like im not sure if i want a hard map in our game. I would quite like a user defined map or something like that. The idea of a map-less location.

Tuesday, September 23, 2008

ipaq at home - Progress

I have taken the ipaq home and have been playing around with the different things on it. Mainley the solitaire game. But i have been working on getting the ipaq to talk to flash and getting flash to talk to an internet database so users can save their stats and things like that.

I am incharge of the code and here are the things i must have done by final handin:
  • Saving the Game
  • GPS co-ordinates into flash
  • Area set out - Map
  • Game functions that include - Weight and size of character, End of Activity stats, Live Stats etc

Sunday, September 7, 2008

Final - Project Two Blog


I am happy with how the project turned out. I have learned alot about how the different electronic parts combine together. Also the act of making the physical part of the project was most enjoyable. I showed my parents when i went home for the weekend, and they were very interested in the general idea and the randomness of the object. Mum want me to make one for when i'm playing Xbox.

Progress since last blog

I have completed the physical part and have been working on the documentation as well. It is now the morning of presentation and i have completed the video and the presentation.

I have designed the video and the power point to capture people attention also. To prevent people getting RSI while watching or being in the room while my presentation is on. here are a few development images: