Sunday, October 19, 2008

Progress - Final Rush

Ok after the rush of yesterday and the trying to organize everybody as to what we are talking about and stuff like that, i think that we are ready for the end. Yesterday I was the core person with the blank power point and i was helping anyone in the group who needed it.( for example Sophie needed another line recorded for the video) Everyone was handing me things that they wanted to present and include in the power point. I was also getting thigs off people that wanted their stuff in the game. As i had changed the interface of the game a little bit and had to run it past Silard the interface designer. Things like that. Yesterday was pretty much putting all of the pieces together into a coherent design.

Here are some final images of the game:

Input fields to gather user data:

Help question marks:
The customizing menu:
Also The Number by the name is the players current level and will change as they exercise more. The bar below the character is for the users experience points. Depending on the distances they cover and the amount of weight they lose will determine the amount of experience points they have:


With the experience points the player can also buy things from the store:
Time = current exercise time, and Last = the total amount of time the last exercise period went:

Here is a concise breakdown of what i have done:
  • Main Menu
  • Credits Menu
  • The input Feilds and menus
  • The Helpers in the menus
  • The dynamic level, name and experience points
  • The things on the Stats Page, Exercise Page, Map Page and Store Page
  • The coding for mscapers and most of Flash code
  • Getting the game onto the Ipaq and working
  • Helper Dude for the Group

Saturday, October 18, 2008

Progress - Sunday Morning

Its now 10.30 on Sunday morning and i am now happy with the layout of the game and have setup all of the dynamic text fields and all of the targeted areas and boxes. So now the interface and game design are finalized with just tiny tweaking to do. I can now focus purely on the coding behind the scenes. Timers and fitness calculations that sort of thing. Which is my job anyway. We also have a group meeting planned today at 1pm to sort out the presentation and get everyones stuff together into a group project. It is now time to bring the pieces of the puzzle together, into a magical piece of design and creativity.

Here is a short clip of what the game now looks like and how the data is passed around the game:

Friday, October 17, 2008

Progress - Group Meeting

We had a group check in meeting. And everyone is doing well (except one) Sophie is on track and about 60 - 90% through her stuff. Ash is pretty much done. and me and Silard are cranking on the game. Ive prob got about another 2 hours of graphical stuff to do. Then maybe another day of tweeking and working out the hard code of other smaller things.

Issue - Complex Equasions in Flash

I am having trouble working out complex equations in flash. I am trying to work out Body Fat Percentage. The equation is:

Body Fat Percentage = 495 / (1.0324-0.19077(log(waist-neck))+0.15456(log(height)))-450

This is my actionscript:
var bodyfat:Number = 495 / (1.0324-0.19077(Math.log*(txt_waist - txt_neck))+0.15456(Math.log*(txt_height)))-450;

I might just leave it for now and then get back to it later. Not that i have much time too. I think that it is how I am structuring the equation. I am having trouble finding a helpful and relevant Help file to teach me about complex equations in flash.

Progess - Mad Day Yesterday

Yesterday i had a pretty productive day and got heaps of stuff done. I made up the title screen, new game menus, tweeking the customizing screens. I have also been working towards getting the fitness calculations working and stuff like that.



Issues: I have been having trouble with keeping track of input variables and then passing them to dynamic text fields and then changing the values. Also i am working on the saving of the game and getting the game to run as a game.

Thursday, October 16, 2008

Progress - Flashing it Up

I have been working on the flash side of the game and after not getting crap from Sam. But heaps from Silard in regards to the game and flash things. The girls are going sweet and they are awesome. So here are some development images from what i have been working on: I have been trying to polish the game into an actual game. With things like menu screens and other game like qualities.

The Main Title Screen:
A quick preloader:
The New Game Menu:And a quick screen shot of the flash file:
Must say that Silards coding is hard to follow but i have been able to work through it and clean it up abit. By the end of today i am hoping to have the new game, continue game, and options things working fully.

Monday, October 13, 2008

Progress - Filming

Today most of the group met up and when out into the real world and did some filming. Sam was surprisingly absent, but did turn up at the start but could not be found when it came to the actual filming. I really wish he was a tad more committed to the fitness freaks team.

On a more positive note. The 4 of us did some really great filming and i think that we got heaps of good shots and camera angles. We ended up using 2 cameras and took about 20 -30 mins on each tape. So a good amount of footage. Stay tuned for the final video. I cant wait. Sexy Jeff / Peter